Art and Design at Missouri State


The Animation curriculum explores a variety of animation techniques in both 2D and 3D.  Advancing through the classes, students asked to hone in on their interests and develop a body of work representative of their own abilities to build portfolios for careers as professional independent artists exhibiting works in galleries or museums, or in order to use their skills in industries such as gaming, advertising, film, television, broadcast and/or education. The animation area is distinctive in being one of the first programs offered within an Art + Design curriculum in the US, providing a stable of professionals at advanced stages in their careers with whom current students can connect.

Students wishing to pursue animation as an emphasis within a degree have two degree options: the BFA in Art, Animation emphasis and the BS in Electronic Arts, Animation emphasis.

The degree pathways within the BFA in Art, animation emphasis are designed to develop students’ personal point of view within a body of animation work. Degree paths in the BS in Electronic Arts, Animation emphasis are geared towards students developing a collaborative, senior-level project between at least two disciplines within Electronic Arts (see Electronic Arts for more information).


Current students can also consult the up to date Animation Program information page.


Degree options

Advisement Resources

Careers and outcomes




To begin course work in the field of animation, you initially need to be admitted to Missouri State. Before completing 75 credit hours, you must also be admitted to a degree program.

Admission requirements

In addition to completing Foundations courses (ART 100, 101, 110, 115). Note: ART 215 is required for some areas of emphasis. Students must pass the Candidacy Review for BFA in Art. A selection of work from Foundation and Studio Core areas is to be submitted to a committee of the art studio faculty for review during the first semester of the student’s junior year. Students must have a 3.00 or higher GPA in the major and a Missouri State cumulative GPA of at least 2.50 to be admitted to candidacy. Student records will be encumbered at seventy-five hours if the student has not yet been admitted to a degree program. It is the student’s responsibility to apply for the review which is held during the fall and spring semesters. ART 499, Senior Exhibition, cannot be taken unless the Candidacy Review has been passed. Transfer students with more than sixty hours completed must apply for candidacy during their first semester.

The admission process

To gain full admittance into the animation program, follow the steps below:

  1. Declare or change your major or change your major to animation by visiting the Academic Advisement Center, University Hall 109
  2. Meet with your assigned advisor to discuss admission requirements and to develop a plan of study
  3. Complete the program’s admission requirements
  4. Work with the animation department to complete the Application to a Degree Program form to update your record

When you declare your major, you will be listed as a pre-major until you satisfy all admission requirements.

Program requirements

  1. General Education Program and Requirements
  2. Major Requirements (75 hours)
    1. Foundations (12 hours): ART 100(3), 101(3), 110(3), 115(3),
    2. Studio Core (15 hours) – complete five courses with at least one from each of the three groups below:
      1. ART 202(3), 215(3), 225(3), 242(3)
      2. ART 212(3), 223(3), 235(3)
      3. ART 210(3), 230(3), 255(3)
    3. Art History (15 hours): ART 271(3), 272(3); ART 273(3) or 274(3); and 6 hours art history electives chosen with advisement.
    4. Studio Emphasis (15-21 hours): a minimum of 15 but no more than 21 upper-division (300 level or higher) hours in one of the following studio areas:
      1. Ceramics: Required: ART 312(3), 313(6). Electives: ART 314(3-12), 336(3-9), 399(3-6)
      2. Computer Animation: Required: ART 330(3), 331(3), 430(3), 431(3). Electives: ART 432(3-6), 399(3-6)
      3. Digital Arts: ART 310(3-6), 399(3-6), 410(3-9). Electives: ART 330(3), 331(3), 430(3), 431(3) and DES 345(3)
      4. Drawing: Required: ART 315(3-9), 316(3-9). Electives: ART 399(3-6)
      5. Metals/Jewelry: Required: ART 322(3), 323(3), 324(3-12). Electives: ART 399(3-6)
      6. Painting: Required: ART 325(3-6). Electives: ART 326(3-9), 399(3-6), 425(3-9)
      7. Photography: Electives: ART 354(3), 355(3), 356(3), 357(3), 358(3), 359(3), 399(3), 454(3), 455(3-6)
      8. Printmaking: Required: ART 342(3-9). Electives: ART 343(3-9), 399(3-6)
      9. Sculpture: Required: ART 335(3-9). Electives: ART 336(3-9), 399(3-6) 
    5. Senior Exhibition (3 hours): ART 499(3) Presentation of work from areas where the majority of art course work has been taken. This work must evidence the attainment of a level of conceptual and technical maturity judged by a committee of the art studio faculty to meet qualitative standards required for the granting of the BFA in Art.
    6. Public Affairs Capstone Experience will be fulfilled by completion of ART 499(3).

    7. Art and Design Electives (9-15 hours): additional courses in studio, design, art history, art education, or aesthetics (PHI 320(3)) outside of the area of emphasis, 9 hours of which must be at the 300 level or higher, chosen with approval of advisor, bringing the total number of hours in Art and Design to no fewer than 75. Students with an emphasis in computer animation may use MED 365(3) towards fulfillment of this requirement. ART 200 cannot be used to satisfy this requirement.
  3. General Baccalaureate Degree Requirements

Upcoming Events

Loading events

Share A+D